RUSTV2

FFS

Active member
Donator
#1
Good evening fellow rustv2 community.

So i have been playing rustv2 recently and i noticed that the server has changed so much 'which is logical since it's been running for a few years already'.
I noticed when playing that the rustv2 map is way to big for the amount off players that are playing, when hunting theres 600 players on but i can't find even 1 PLAYER in red or pink.
PP2 is so rare , i don't know what happend to it but it's impossible almost to get this causes lack of duel and lack of wars because no one is afraid to loose a pp2 set but everyone is scared to loose p3pp1 +.
Zergs , i noticed that the groups on v2 are retarded, 3 or 4 factions team up just to take down 1 faction which makes it so boring to even step out your base because you will either get dropped instantly in a 1v10 or drop after 5 minutes to a 1v10 so i recommend making a team limitation of 10 or 8 to make the pvp more interesting on the server.
AA12s , this gun is a gamebreaker really before this gun you were able to roam around and take unfair wars like it was nothing because an ak or ar actually takes a bit of skill to aim while a aa12 just splashes so it's almost impossible to miss , like perhaps if you are getting chased by 3-4 players 1 can miss 2 can miss but the 3rd or 4th will hit you and when he hits you it's -4 or -5 hearts or even 8 if you did not medkit.
Map is to GRIEFED, the map has to many big bases and to many bases that should not even be there which causes low end pc players to barely get 30 fps in wars, myself i don't really have a low end pc anymore since i can runup decent fps but some people out there are not able to afford a pc and will not be able to enjoy the pvp or die even because of the fps lag, my suggestion is to make a second world like the end where you can pvp with no building.
RPGS, i noticed that the rpgs to retarded amount of damage if you have no blast prot which makes it impossible to survive if you block in so my suggestion is to either nerf the rpg or make a cooldown to fire them off, and please make flamethrowers not able to flame through blocks because blocking in is USELESS.
TOXIC RATS, i personally am toxic sometimes but there are people like schwein perhaps that are so fucking annoying and i think that being toxic should have a limit like before , if reported should result in a temp mute or perma mute to avoid toxicness.
OREPILES!!!!!!!!!!!!, please reset orepillers, leave everybody keep either 0 piles or 10 , because orepillers are a gamebreaker to!!!!, people have over a stack of orepiles which causes orepiles to be stupidly cheap and ammo, iron to be worthless. please take this in consideration
Please leave your comments underneath and if i mentioned your name for example don't take it personal, if you want to add suggestions please do!!!!!!!!!!!!!!!!!!!!
 

YoussofHD

Staff
Staff member
Admin
#5
I'll be blunt with you and say that we barely check the forums. Your suggestions would be better made through Discord, but I'll respond to your suggestions here since these are very common:
  1. Map size is something Bob and I discuss frequently. If we think the Map needs to decrease in size, we'll do it. Right now, it doesn't seem like the map size is too big of an issue.
  2. I'm not sure what's going on with pp2, I have been seeing it around just fine, but there's an unusual amount of players complaining about it this wipe, so I'll talk to Bob about it.
  3. Limiting teams is impossible this far into Rust V2. That would have to be an initial design decision.
  4. We're monitoring the AA12. We just pushed out a nerf to the bullet spread and will continue to monitor it.
  5. Our removers clean as much as possible, but it's not feasible to accurately clean up the map automatically without the risk of someone losing their entire base due to a false positive. Your idea of a second world is just duel maps.
  6. It's an RPG, it's supposed to do a lot of damage. If you don't want to take a lot of damage from it, prioritize blast protection on your gear. There are risks and rewards with all types of armor enchantments.
  7. Flamethrowers do not flame through blocks, they flame through the corners. We don't really see this as much of an issue right now.
  8. Excessive toxicity can still be punished under our no harassment rule. If you think someone is being too toxic, report them.
  9. Although I agree with this, it's not an easy change to make this late into the server's lifespan as people have already spent a lot of money on them. You have to think about this from our point of view as well.
 
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