RUST V2 Map Reset [2/25/2023]

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bob7l

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RUSTV2 will be wiping on 2/25/2023 at 7 AM Pacific Time. With it will bring several new updates...


New loot zone added
We've added a neat new robot factory to RustV2. Here you can fight robots, and the new Freedom-Bot miniboss. Great area for obtaining iron, some ammo, and generic loot from chests.




Market (/ah) redone, significantly improved
This feature has rarely been actually used to sell items post nerf. However, I've managed to build an entirely new system off the previous that both functions better, and is far less tedious to use.

Big differences
  • Your items will remain in the shop for a maximum of 24 hours
  • Logging off, dying, etc will no longer effect your items in the shop. Meaning you will be able to sell items while being offline!
  • Shops and bin items are now BOUND to your faction. If you leave your faction, the items will be dropped at the main faction block. If your faction is raided, they will obtain your items from destroying the main faction block.
  • Your whole faction can only have around 5 shops in total. I plan to add perks later to expand this limit, but for now it's a hard 5 limit.
  • You now set the price of your item, rather then asking for offers. This means when someone purchases your item, it'll instantly give you the payment, and them the item
Wars (/war, /pvp) redone, improved
Players kept abusing wars, or interfering with battles. The list of issues was endless, but it was a nessesary evil to produce fair fights outside of duels. Luckily however, I've introduced an entirely new system that hosts your wars on a cloned rustV2 map!

Main features
  • You, your team, and your enemy's team are transported to a cloned section of the RustV2 map. Player blocks and all (Although the owner-state is wiped, and the block can only be destroyed with C4/Rockets)
  • Dying to someone will give that player your items after leaving the war, whether they win or lose (May be changed in the future, haven't decided)
  • No more having to worry about interference!
Loot Bag perk added
After many requests, I've finally added a loot bag that you can obtain by unlocking the perk.

Main features
  • Holds a total of 36 items (4 rows of 9)
  • Picks up items on the ground once your inventory is full
  • Can be accessed using /lb or /lootbag command in-game
  • Drops if you log out, or die
Quality Of Life changes
  • To make it easier to find enemy blocks, you can now use /rm highlight. This command turns all your blocks into glass, and colorizes enemy/ally blocks so you can easily find them through walls and destroy them.
  • I've also added a few new buttons to doors allowing you to add all your allies/team members in a single click.
  • /sort has also been re-worked to make it far easier to use. I've also added the ability to save your /sort session if you're Titanium.
  • /trade has been given extra slots, and I've also added an anti-scam system that should help prevent people from getting scammed by sight of hand tricks.
  • Re-added reload cancelling again, for now. The old reload mechanics just seem too clunky and annoying. It's possible with will be reworked due to many in the community disliking this change.
  • Grapples will place you on the top of blocks easier

Loot changes
  • Anomalies have a much higher chance of dropping plants now. They're more likely to drop plants, then not
  • Bandits have a higher chance of dropping additional ammo
  • Robots drop iron more often
 
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