RUST V2 Map Reset [04/13/2024]

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bob7l

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RUSTV2 will be wiping on 04/13/2024 at 7 AM Pacific Time. With it will bring several new updates...

Changelog (Subject to change)
  • +Added an option to teleport up with the user-placed portals
  • +Added Lava Serpent boss (Key from magmas)
  • +Added a new "Zombie Brain" boss (Located at zombie village)
  • +Added Bandit Barrager mob
  • +Added Bandit Lieutenant mob (Miniboss)
  • +Added Bandit Dog mob
  • +Re-made Bandit Sniper mob
  • +The ocean's waterlevel will now dynamically change
  • +Added Zombie Brain boss (Non-key, easy)
  • +Recycler will now give extra materials for rare/legendary items
  • +Recycler will now give unspent ammo in recycled guns
  • /Ender Eye's will now instantly teleport you
  • /Ender Eye's can no longer be used while pvp tagged
  • /Ammobox will now give 1 arrow instead of 64 at once
  • /Rat King now has a guaranteed ghillie armor drop
  • +Added a RAILGUN
  • /Nerfed Heavy LMG damage, but doubled it's ammo capacity
  • /Buffed P90's accuracy, and range
  • /Buffed Enfield's damage and accuracy
  • /Buffed LMG's ammo capacity a bit
  • /Buffed M4A1's damage a bit
  • +Added AKS-47u gun
  • +Many changes to the maps terrain, especially around the ocean
  • +Added a new Prison loot zone
  • +Added a new bandit fortress lootzone (Features new mob types)
  • /Fixed some unraidable spots on the map
  • /Buffed+Changed Military gear a bit

> Railgun
A very powerful single shot weapon, with the ability to shoot through doors, and some other weak blocks like leafs (Wont shoot through wood, would be too OP/Annoying). Like the barret, it will also blast through entities/players until it hits a block





> AKS-47u
A great sub-machine gun that is capable of doing high damage, while still having a fairly sized magazine size. Does high damage, but lacks accuracy and isn't capable of producing good combos even though it has a 3 fire rate.




> Shotgun balance changes
Shotguns will dish out a powerful blast that is capable of impacting a large group of people at once. Before, multiple pellets could hit one player and cancel out. Now that is no longer a factor, and each of your 12 or more pellets can impact an entity. The AA-12's range has also been slightly increased and may be buffed later on to give it a fighting chance in out-side pvp


> Bandit Fortress
The old bandit fortress loot zone has been replaced with a much more fortified/guarded one. No longer will you be able to walk around and smack a bandit to death with a stone axe. Now they've got dogs, javelin's, grenade launchers, snipers, and a questionable prejudice against PH

The javeline bandit (Mini-boss) will also try to fire missiles which lock onto anything at you the entire time he's alive. However, this bandit will not move off his platform, giving you the ability to sneak around and reach the top of the fortress without being blown up.







> Dynamic Sea Level
The sea's water level will now rise or lower every reboot. To the point it can actually contain ZERO water at times. The chance is exponentially scaled, with being full/normal having the highest chance.




> Lava Serpent Boss
Added yet another raid key boss. This one is moderately difficult, but unique. With this boss, you'll need to smack it's fireball projectiles (Similar to ghasts) back at it. Once it's knocked out, you can damage it.

Yes it's not beautiful fuck you




This attack spits lava all over the ground, which you will then have to navigate around. Seems simple until you factor in the whole having to knockout the boss mechanics, which will require some level of timings and precision to get right.




> Zombie Brain Boss
This is a map boss, which is housed in the large building found within the zombie village rad. Not a super difficult boss, but will require you to juggle dealing with radiation, and you will ONLY be able to damage the boss once you destroy it's tentacles. Oh and it can levitate blocks. Shouldn't be too difficult.

Killing it will give you a GUARANTEED P4PP3 piece of anti-radiation gear.


> New Prison Loot Zone
LimonB made this. Pretty neat, will contain lots of bandits and I believe 4 chests. It's very roomy which will make PVP a lot better within it.




> New Prison Loot Zone
Many gun buffs/tweaks. Just about every outdated gun has been tweaked in some way. AUG will deal more damage, heavy LMG is now a "Stand your ground" type of weapon with a ridiculously oversized magazine. M4A1 had a small damage buff. And so on.

> Ender Eye Improved
The ender eye will no longer be usable in combat due to so many people complaining. Instead, it will INSTANTLY teleport you if you're not combat tagged.


> Military armor changes/buff
Military gear will now offer slightly higher maximum protection against swords compared to kevlar/previous military gear. The protection algorithm has also been slightly modified.

Important notes:
- P3 Military gear IS NOT as good as P4 Kevlar gear anymore. For example, P3 Military boots is outperformed by P4 Kevlar boots
- To have a max set, you'd need full P4 kevlar, P4 Military Boots, P4 Military leggings, and a combined total of 2 Projectile protection. Max set WITHOUT Military would be Proj protection 3, for reference.
- The military maximum protection threshold is ONLY applied to MELEE damage. However, it DOES still count towards other protections, just doesn't raise the maximum protection threshold for them.
 
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