1) Add a cargo plane that you can fly maybe like 7-8 people, in one vehicle (Plane) based of the AC-130 battle ship, just with no guns just the model, also bigger clans if they wanted to use it would need a massive runway, 30-40 blocks also as you can't land a plane as a helicopter, 7 out of 8 people could jump out with parachutes and destroy someone.
2) When ever you join duels, you have 20 seconds of a frame before you cannot /d exit under any circumstances, its annoying as when people have low bullets or armour about to break, everyone /d exits. I don't see the point of duels if everyone is going to /d exit everytime, theres already duel practice for that type of behaviour.
3) Hurry up on the moderator format please.
4) Add a boss, i do know theres probably plenty of bosses by now, just use this as a idea, every single day, a boss gets stronger, so at the start of the wipe, its easy to take it down, the loot is more low tier, by like day 20 the boss is at its maximum power and drops 'decent' loot or high tier.
5) Add chat mods or undercover chat mods or something.
6) 2 separate chats, so you can switch between /globalchat1 and /globalchat2 and the Spam would be less than 200 players using one chat.
7) Auction type of system?
8) At the end of the wipe, like 6 hours down to the wipe to go, a meteor strike that destroys bases, and anything in its path, even rad towns, pretty much just a cluster f%$% of tnt raining down upon you.
9) Add more armoured helicopters, not as fast, and slower than usual, but heavily armoured, and also add a Helicopter whitch is super agile, but with like 5-10 hearts of dmg.
10) Remove blue name protection completely after 20 days after wipe. (Yes you may say they cant do anything, but i was in a situation where a blue name legit shot my heli off a building and i was stranded and 4 op kevs approaching me. also in some cases they still are able to steal loot, even pick up from the ground also they can loot rad towns and use the lake.)
11) Make the Lake more of a safezone type of area? for example, have turrets all around it and a four walls around the lake itself, with turrets on the walls, (peacekeeper mode) so if anyone pulls out a weapon/hatchet or anything obviously i believe if someone pulls out a steak they shouldn't get shot, but no weapons can be drawn without getting shot.
12) Bandit/scientist compounds this idea comes out of the real game, have a scientist compound where you can trade, use villagers as the ''scientists'' reskin them to like blue hazmats, and be able to trade with them, for example animal fat, for sb, or ammo for weapons or vice versa.
13) For the bandit compound or swamp, add a gambling method, where you can 2x your items, (you can't 2x enchanted items. or 3x so on.)
14) Make more customizable options on the server like player to player, to be able to do /options in chat, and such as to change the bullet texture, or resolution of textures ,if there PC is SUPER low spec, i do realize that requires a lot of effort so just an idea, but stuff like a red tint when your low would be a nice option too!
2) When ever you join duels, you have 20 seconds of a frame before you cannot /d exit under any circumstances, its annoying as when people have low bullets or armour about to break, everyone /d exits. I don't see the point of duels if everyone is going to /d exit everytime, theres already duel practice for that type of behaviour.
3) Hurry up on the moderator format please.
4) Add a boss, i do know theres probably plenty of bosses by now, just use this as a idea, every single day, a boss gets stronger, so at the start of the wipe, its easy to take it down, the loot is more low tier, by like day 20 the boss is at its maximum power and drops 'decent' loot or high tier.
5) Add chat mods or undercover chat mods or something.
6) 2 separate chats, so you can switch between /globalchat1 and /globalchat2 and the Spam would be less than 200 players using one chat.
7) Auction type of system?
8) At the end of the wipe, like 6 hours down to the wipe to go, a meteor strike that destroys bases, and anything in its path, even rad towns, pretty much just a cluster f%$% of tnt raining down upon you.
9) Add more armoured helicopters, not as fast, and slower than usual, but heavily armoured, and also add a Helicopter whitch is super agile, but with like 5-10 hearts of dmg.
10) Remove blue name protection completely after 20 days after wipe. (Yes you may say they cant do anything, but i was in a situation where a blue name legit shot my heli off a building and i was stranded and 4 op kevs approaching me. also in some cases they still are able to steal loot, even pick up from the ground also they can loot rad towns and use the lake.)
11) Make the Lake more of a safezone type of area? for example, have turrets all around it and a four walls around the lake itself, with turrets on the walls, (peacekeeper mode) so if anyone pulls out a weapon/hatchet or anything obviously i believe if someone pulls out a steak they shouldn't get shot, but no weapons can be drawn without getting shot.
12) Bandit/scientist compounds this idea comes out of the real game, have a scientist compound where you can trade, use villagers as the ''scientists'' reskin them to like blue hazmats, and be able to trade with them, for example animal fat, for sb, or ammo for weapons or vice versa.
13) For the bandit compound or swamp, add a gambling method, where you can 2x your items, (you can't 2x enchanted items. or 3x so on.)
14) Make more customizable options on the server like player to player, to be able to do /options in chat, and such as to change the bullet texture, or resolution of textures ,if there PC is SUPER low spec, i do realize that requires a lot of effort so just an idea, but stuff like a red tint when your low would be a nice option too!