Rebalance Rust V2

David

Active member
#1
I wanted to share my opinion about few issues with V2 that reduces combat on wild... and the raids are ussless and boring

Im a veteran player and in the past i remember c4's and op gear used to be alot less rare... you cloud get c4's by just killing zombies and wolf zombies in the rad town back then raids were not rare and c4's had a price beside the ecomony coin of v2 (i kinda compare it too money since c4's only are used to buy things never really get used its like rust v2 bitcoin but its more like animal fat = cent, explosive = 1$,c4 = 10$ now 12$ a really bad update and a rocket is a bigger coin anyway lets get straight to the point)
First of all i dont suggest make OP really easy to get but change the precentage for uncommon,rare items in looting places. i believe making op less rare would make combat in wild more often since people will use the gear with the knoweldge they dont lose their 2 weeks of farming in 1 day.

about the raiding i suggest remake the craft price back to 10exp and make fat drop X3 from animal X2 from sharks a better drop rate on the amount so it wont be that rare
rocket shoulnt be touch , c4 drop rate X4 in looting chests

if you do think otherwise keep a comment and explain why!
 
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